I'm telling you right now that it is highly unlikely that the videos will be approved for monetization due to video game content and copyright issues. While you can enable the account for monetization, it does NOT automatically make all of your videos monetized. Monetization for each video must be applied for manually by you and subsequently reviewed by someone working for YouTube to make sure the video does not violate copyright. This poses issues with video game content. The only ways that YouTube approves monetization of video game content is if: 1) You have legal permission from the copyright holder to monetize footage for their game, and post a link to the license in the application for monetization for each video. 2) The game is an obscure old title that no one has ever heard of before AND is commentated. 3) You mention in the monetization application for each and every video that this is a collaboration channel with many people contributing to it, however the success of this is completely dependent on having a very, very large number of subscribers AND each person contributing having a very, very large number of subscribers (for example, "The Game Station") 4) The channel signs a contract with a group that does have the ability to monetize video game related content and gives a license saying such that gets posted on each of the applications for the videos. Doing this means that a chunk of the money made goes to the group we are contracted to. This would be the ideal situation, as although your channel needs to be popular, it doesn't have to be as popular as the solutions above. As things stand now, none of the applications for monetization of the video game content will be approved, although we are able to make the account be able to monetize videos.
I think splitting the money is a stupid idea, we'll end up destroying the channel with infighting I think the money should go to Stalin , because were using his site his image and his YouTube channel to even do this in the first place. If we want to make money personally we advertise our personal channel on the NKVD channel that way there will be no fighting. We should cross that bridge when get to it though.
We aren't splitting any money. Again, we won't gain anything, we only invest it back in the community.
I never said you need ALL of those things. He has a very popular channel and thus weight with YouTube to get the videos monetized. Also, what I was talking about applies to colab channels like this one and not necessarily personal channels. I will do more research into this matter at some point today. Edit: btw, for reference, at least one video needs to be monetized on a channel for it to be considered a YouTube "Partner."
We got an invitation for at least one of our videos to get monetized, but we decided not to do it. Simply for the fact that it would make virtually no money, and ads turn potential subs off.
Btw, I think we should start adding stuff in the corner of the videos that people can click on or something like "Subscribe" or stuff like that. I myself am not a big fan of doing that, but after reading the youtube playbook I put up on the other thread, it seems that that may actually work.
The only video that can even be approved for monetization on the channel right now is the channel announcement vid, which is private and needs to be updated. If you got an invitation for another video, it does NOT take into consideration that it is from a video game and is NOT a free pass to monetize the video, as it still needs to be approved before being monetized once you apply the specific video for it. And people don't really care about the ads. Those that do use ad blocking software.
Annotations are annoying, and people dislike them. We could, on the other hand, look into a more subtle form of advertisement. There are lots of LP'ers that get monetization. Stalin himself got it, PoM got it, Slimkirby got it, DiseasedCrab got it, the Game Station got it, etc. It doesn't matter that it's video game footage. And it specifically mentioned a video that got "increasingly popular", and since the announcement has been taken down long ago, that can't be it. Really, we should talk about this some more in the CC and CM corner.
Alright, make the thread there. By the way, I myself have monetization, and I was speaking from experience. If I could monetize my video game videos, I would, but the first one I tried was rejected and my ability to monitize that video was removed and remains removed until I can send them a license from the copyright holder (or someone with rights to monetize. Technically, those people without licensing who are getting video game content monetized off of their popularity alone are doing so illegally, and YouTube won't do anything about it because of the cash it brings in to them.
Look at these hot-shot businessmen, monopolizing the Let's Play industry. Anyway, this all seems cool and what not, but what use does this really have? What can you do with the money, and if anything, why would you? This might put Stalin in an awkward situation if you rise above him in YouTube, so you might need to put measures in to prevent that, and direct anybody who doesn't know about JVS, to JVS. There's a giant ass button right on top of each and every friggin' video for that. Completely unnecessary.
Well according to the youtube guide Iread it is not unneccessary and actually effective. Anyway, we put links to Stalin's site in every one of our videos, so your first problem is already solved.
Okay, so it turns out there have been some very recent changes in how videos are individually monetized. Now they don't even ask for your input on whether or not you have rights for the content, you just click a button to say that you have the necessary rights and that YouTube can request proof of the rights. I just tested it out to see if I could get part 1 of my Barbarian Invasion LP monetized (my most viewed LP video) and it was approved within 5 minutes. Though, I don't see a point in monetizing the rest of my LP vids since a lot have less than 10 views total. Therefore, I agree with Bart in that it is pretty pointless to monetize the NKVD channel right now, even though we have the ability to do so. Perhaps when the channel is more popular, but not now. We should be focusing more on how to gain more subscribers and, more importantly, consistent viewership.
We can invest the money back in the community or the channel. We could invest in new software, or features for the site, etc. But that's just a problem of luxury. But rising above Stalin? I don't think that'll happen in the LP climate there is on YouTube right now. It might ever happen, but why should we be concerned about such a distant situation?
You need to consider even the small, long-term things. Even when it seems impossible that it would happen, you still should direct people to the site.
We do. And I don't even think it would be a problem if we'd rise above Stalin. In fact, there's no real way to measure it anyway, seeing as his views are scattered around Blip, iTunes, YouTube and the site.
I was talking with some of you guys the other day about improving quality of your videos and issue I brought up is that everyone should have a good mic. It's essential for any kind of commentary imaginable and you can get a decent mic for very cheap. Now once you signup on partner program that will pay off as you get roughly 1500$ for every 1 000 000 views.
It's not that hard at all if you think about it, you have to establish a community that views your content regularly. Even if it's small base, the amount of content you put up will make up for it. Hell if partnership program was available in Finland, I would have made about 700$ now out of just few vids and you have allot of people making multi part series, that will generate allot of cash.